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Snapdragon 8Gx Gen 1 Logo Leaks Prior to Qualcomm’s Big Launch


Just days before the big announcement on November 30, a logo for the new Qualcomm chip, Snapdragon 8Gx Gen 1, has been leaked.

According to GSMArena, the leak was spotted in a staging site for the company. The title of the page is ‘Testing icon’ and the icon in question sits beside a ‘Test123’ label.

Clearly, this is a template that is meant to be filled in with real text (that is the point of the staging site), but that hasn’t happened yet.

The name of the new flagship chipset was supposed to be ‘Snapdragon 8 Gen 1’. Qualcomm didn’t actually confirm the exact name; it just referred to “our newest flagship Snapdragon 8-series platform”. So it’s possible that the 8-series chips will actually be named ‘8Gx’.

Qualcomm already has chips named ‘8cx‘, the flagship offerings for Windows-on-ARM laptops. There is also an 8c, which sits just below the 8cx, and an entry-level 7c. If ‘c’ stands for ‘computer’, what does the ‘G’ stand for?

As per GSMArena, according to the current naming scheme, some chipsets get a ‘G’ suffix to denote higher clock speeds for the GPU, e.g. the Snapdragon 765 and 765G. And the ‘x’ simply means high-end.

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Amazon Drug Peddling Case: 10 Dealers Registered at Same Address in Bhind From Where Marijuana Was Smuggled

Starlink Warned by India Telecom Department to Get Licence Before Offering Satellite-Based Internet Services


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Why Does Elon Musk Want NASA to ‘Avenge the Dinosaurs’?


Elon Musk has wished luck to NASA’s planetary defence mission DART in his typical cryptic style. The mission, launched on Wednesday, is set to give a non-threatening asteroid a small nudge to see whether it can change its direction. But the SpaceX and Tesla CEO, known to find fun in most serious situations, said he wanted the mission to avenge the devastation an asteroid caused on Earth that led to the extinction of dinosaurs which roamed this planet some 650 million years ago.

“Avenge the dinosaurs,” Musk tweeted, referring to the extinction event which took place millions of years ago when an asteroid crashed into Earth eliminating the dinosaur species. Musk’s reaction came on a tweet by a NASA handle on the launch of the Double Asteroid Redirection Test (DART) mission.

“Asteroids have been hitting the Earth for billions of years. Now, we begin to make it stop. NASA’s planetary defense test mission – the DART mission – has lifted off and is now on a journey to impact an asteroid in the fall of 2022,” NASA Asteroid Watch had tweeted.

Twitter users reacted to Musk’s tweet with their own funny takes. “Yes. I won’t tolerate another dinosaur extinction,” replied one user.

The DART mission launched aboard a SpaceX Falcon 9 rocket from a base in California. Its mission is to hit an asteroid to test the technology for defending Earth against any potential incoming asteroid or comet hazards. The asteroid, a moonlet named Dimorphos, is approximately 530 feet in diameter and currently not a threat to Earth. But it belongs to a class of bodies known as Near-Earth Objects. The mission’s objective is to only slightly change the asteroid’s motion in a way that can be accurately measured using ground-based telescopes.

The spacecraft will hit the moonlet between September 26 and October 1 next year.


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Starlink Warned by Telecom Department to Get Licence Before Offering Services


Department of Telecommunications, Ministry of Communications, on Friday pointed out that Starlink Internet Services is not licensed to offer satellite-based internet services in India being advertised to the public.

According to a press release issued by the ministry, it has come to notice that Starlink has started pre-selling/ booking the satellite-based Starlink Internet Services in India.

For rendering satellite-based services in India, requisite license(s) from the Department of Telecommunications is required, the Ministry said in the statement.

The said company has not obtained any license/authorisation for rendering satellite-based internet services that are being booked on their website, it added.

Accordingly, the government has asked the company to comply with the Indian regulatory framework for rendering the satellite-based communication services and refrain from booking/rendering the satellite Internet services in India with immediate effect.

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Snapdragon 8Gx Gen 1 Logo Leaks Prior to Qualcomm’s Big Launch

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Last Solar Eclipse of 2021: When, How to Watch, Visibility


The last solar eclipse of 2021 will occur on December 4. People in the Southern Hemisphere will be able to experience a total or partial eclipse of the Sun. A solar eclipse takes place when the Moon occupies a position between the Sun and Earth in a straight line. This allows the Moon to cast a shadow on Earth by fully or partially blocking the Sun’s light. People living at the centre of the Moon’s shadow see a total eclipse, when the sky turns dark. The only place on Earth where the total solar eclipse will be visible on December 4 is Antarctica.

This year’s last solar eclipse will not be visible from India. People only in a few places will be able to view the partial solar eclipse — like Saint Helena, Namibia, Lesotho, South Africa, South Georgia and Sandwich Islands, Crozet Islands, Falkland Islands, Chile, New Zealand, and Australia. Since the area covered by the eclipse will be large, it will occur before, during, and after sunrise or sunset in separate regions. This means viewers will need to get a clear view of the horizon during sunrise or sunset to see the eclipse.

Last solar eclipse of 2021: How to watch livestream

NASA has made some arrangements to broadcast live the celestial event from Union Glacier, Antarctica. It will be streamed on YouTube and NASA Live. The space agency said the stream will start at 12pm IST. The eclipse will begin half an hour later and the totality phase will start at 1:14pm IST. The space agency warned against looking at the Sun directly during the eclipse. Instead, wear special solar viewing or eclipse glasses during the event.

NASA also shared a video on how to easily create a pibhole projector to watch the eclipse:


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Amazon’s Black Friday Greeted by Climate Activists, Strikes in Europe


Climate activists targeted 15 Amazon depots across Europe on “Black Friday” and the world’s biggest e-commerce company also faced protests by workers and delivery drivers in Germany, France, and Italy. Amazon, based in Seattle, is facing criticism from climate activists who say excessive consumption harms the environment while an alliance of trade unions say the company does not pay workers enough nor enough tax to governments.

Black Friday epitomises an obsession with overconsumption that is not consistent with a liveable planet,” the Extinction Rebellion group said after blocking 13 Amazon depots across the United Kingdom.

“Amazon and companies like it have capitalised on our desire for convenience and stoked rampant consumerism at the expense of the natural world,” it said.

Reuters reporters at an Amazon depot at Tilbury docks in eastern England said protesters had blocked the entrance, meaning no vehicles could enter or exit. The group also said it had blocked Amazon depots in Germany and the Netherlands.

Banners read: “Black Friday exploits people and planet” and “Infinite growth, finite planet”.

Extinction Rebellion said Amazon’s “crimes” included activities which emitted more carbon dioxide than a medium sized country, helping fossil fuel companies.

“We have a large network of sites across the UK and are working to minimise any potential disruption to customers,” said a spokesperson for Amazon, which brought the traditional U.S. Black Friday discount day to Britain in 2010.

Amazon also said it takes its responsibilities “very seriously”.

“That includes our commitment to be net zero carbon by 2040 – 10 years ahead of the Paris Agreement – providing excellent pay and benefits in a safe and modern work environment, and supporting the tens of thousands of British small businesses who sell on our store.”

“We know there is always more to do,” it said.

Trade unions across Europe’s biggest economies also called out warehouse workers and delivery drivers to strike against what they said were Amazon’s unfairly low wages and tax payments.

In Germany, the company’s biggest market after the United States, the Verdi union said around 2,500 employees went on strike at Amazon shipping centres in Rheinberg, Koblenz, and Graben.

In France, one of the country’s top labour unions, CGT, called for Amazon workers in the country to go on strike. The union coalition also reported a strike in Italy.

“The coalition demands Amazon pays its workers fairly and respects their right to join unions, pays its fair share of taxes and commits to real environmental sustainability,” the “Make Amazon Pay” coalition said in a statement.

© Thomson Reuters 2021


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Apple Global Battery Development Chief Moves to Volkswagen


Apple’s global battery development chief, Soonho Ahn, has moved to Volkswagen to lead the automaker’s development of electric vehicle batteries, according to his LinkedIn profile. This is the second time in recent months that an Apple executive has left for an automaker. Apple lost its head of car project, Doug Field, to Ford Motor in September.

Ahn this month became chief technology officer at the battery division of Volkswagen Group Components, according to his LinkedIn profile.

In 2018, Apple had hired Ahn, a former executive at Samsung SDI’s next-generation batteries division. Apple uses batteries not only in its mobile phones and laptops, but electric vehicles which are under development.

Industry sources told Reuters last year that Apple was aiming to launch an electric car with advanced battery technology by 2024.

Apple declined to comment while Ahn and Volkswagen did not have immediate comments.

When asked about whether Apple plans to develop batteries and screens in-house as it does for chips, Apple CEO Tim Cook said in October, “I wouldn’t want to rule anything out.”

“It’s more of whether or not we see our way clear to doing something that is materially better,” he said during a conference call.

Apple’s talks with China’s CATL and BYD over battery supplies for its planned electric vehicle have been mostly stalled after the suppliers refused to build US plants that would solely cater to the tech giant, three people with knowledge of the discussions told Reuters in September.

Volkswagen has outlined an ambitious plan to build six battery factories across Europe with partners by the end of the decade, – key for its vision to overtake Tesla as the world’s leader in electric vehicles.

© Thomson Reuters 2021

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Amazon’s Black Friday Greeted by Climate Activists, Strikes in Europe

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Bitcoin Tumbles Over 9 Percent as Coronavirus Variant Shakes Markets


Bitcoin tumbled over nine percent on Friday, dragging smaller tokens down, after the discovery of a new, potentially vaccine-resistant coronavirus variant saw investors dump riskier assets for the perceived safety of bonds, the yen and the dollar.

Bitcoin, the largest digital currency, fell as much as 9.2 percent to $53,551 (roughly Rs. 40,19,200), its lowest since October 10. The second largest cryptocurrency Ether fell over 13 percent to its lowest in a month as investors ditched cryptocurrencies.

Bitcoin, whose 13-year life has been peppered by bouts of extreme volatility, was on track for its biggest one-day drop since September 20. It has slumped by more than a fifth since hitting a record high of almost $70,000 (roughly Rs. 52,53,700) earlier this month.

Scientists said the coronavirus variant, detected in South Africa, Botswana and Hong Kong, has an unusual combination of mutations and may be able to evade immune responses or make it more transmissible.

“The spread of (the variant), especially to other countries, could wither investor appetite further,” said Yuya Hasegawa at Tokyo-based exchange Bitbank. “BTC’s upside will likely be limited and the market should brace for further loss.”

Bitcoin hit an all-time high of $69,000 (roughly Rs. 51,78,700) earlier this month as more large investors embraced cryptocurrencies, with many drawn to its purported inflation-resistant qualities.

Others have piled into the digital token on the promise of quick gains, a draw that has been heightened by record low or negative interest rates. Yet Bitcoin’s volatility has lingered, drawing questions over its suitability as a stable store of value.

Ether was last at $3,924 (roughly Rs. 2,94,500). It is down almost 20 percent from its record high hit on November 10.

© Thomson Reuters 2021

Interested in cryptocurrency? We discuss all things crypto with WazirX CEO Nischal Shetty and WeekendInvesting founder Alok Jain on Orbital, the Gadgets 360 podcast. Orbital is available on Apple Podcasts, Google Podcasts, Spotify, Amazon Music and wherever you get your podcasts.

Cryptocurrency is an unregulated digital currency, not a legal tender and subject to market risks. The information provided in the article is not intended to be and does not constitute financial advice, trading advice or any other advice or recommendation of any sort offered or endorsed by NDTV. NDTV shall not be responsible for any loss arising from any investment based on any perceived recommendation, forecast or any other information contained in the article.


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Call of Duty Vanguard Review: Big on Cinema, Short on Play


Call of Duty: Vanguard rubs and polishes the trite World War II theme to cinematic brilliance. What follows, though, is an epic story that never quite reaches a crescendo. The enigmatic heroes that knock your socks off in carefully imagined cutscenes render into one-trick-pony operatives for the most part. Call of Duty: Vanguard injects the biggest flights of World War II into a spin-off story about the mythical Fourth Reich, which is worthy of a big round of applause. But the 18th instalment of Activision’s priced series suffers from the consequences of its lofty intentions.

The single-player campaign developed by Sledgehammer Games spends so much time in defining its four prime characters — and two Nazi shmucks — that the story wraps up before it can get going. The gameplay is classic CoD: fast and dynamic like an elite obstacle course, with a few party tricks that make the experience less humdrum.

Call of Duty: Vanguard multiplayer mode gets more attention. The expansive mode has 20 maps at launch and a new ‘Combat Pacing’ matchmaking that lets you control the pace of the game — you can choose the number of players vis-à-vis the map size — and not be forced into a sniper contest or a bloodbath where you only survive for a few short breaths. While the game controls are the same, the experience is markedly different (not worse, not better) from Call of Duty: Black Ops – Cold War.

The Zombies mode in Call of Duty: Vanguard, though, is in its infancy compared to the last instalment. Treyarch Studios claims to have a clear roadmap, but one that is yet to take a formidable shape.

The gaming experience in all three formats begins with a lot of excitement — thanks to a great storyline, beautiful cinema, next-generation graphics, and steady marketing — but it becomes pretty obvious that something has gone amiss as the game progresses.

Call of Duty Vanguard PC Performance Review: Can a Budget Gaming Rig Handle It?

Call of Duty: Vanguard single-player campaign review

Call of Duty: Vanguard campaign is roughly a six-hour run. For a hugely anticipated game that was advertised to capture the whole world at war, it’s unsettling. What’s worse, though, is that it’s pretty great. So, you’re left wanting more, but not in a good way.

My other major grouse is that the game’s difficulty setting is lopsided. There are four levels to it: Recruit, Regular, Hardened, and Veteran. And the six-hour run I mentioned was on Hardened. It’s uncanny how not hard it was to speed run through the campaign, especially if you have played other titles from CoD Black Ops or Modern Warfare series that are less forgiving. The storyline does not help either. Since all of our heroes get their own introductory missions before they come together as Task Force One to force the Nazis to skedaddle for good, the difficulty remains almost flat throughout.

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A still from Call of Duty: Vanguard
Photo Credit: Activision

On the subject of heroes, you play as five characters. There’s the level-headed Brit leader Arthur Kingsley (voice of Chiké Okonkwo), the foul-mouthed Aussie Lucas Riggs (Martin Copping), the American show-off Wade Jackson (Derek Phillips), and the Russian straight-faced killer Polina Petrova (Laura Bailey). It’s a pleasure to watch and play such fleshed-out characters in a first-person shooter (FPS) campaign. Each has a back story, a specialty, and a special ability in combat.

Kingsley is a natural leader and can direct troops to focus fire on a particular target when you play him. Riggs is a demolition expert who can lob grenades with a precise aim. Wade, the American dive bomber pilot, has a Max Payne-esque focus ability to slow time but also see enemies through walls and obstacles when on the ground. Lastly, the Russian sniper Petrova can climb walls, crawl through debris and tiny spaces, and whistle an enemy sniper into wasting a shot who will then probably die reloading.

This mix of eclectic characters, individual missions, and a non-linear storyline adds variety and dynamism to the gameplay that makes Call of Duty: Vanguard stand out. I just wish the gameplay was a little less predictable.

The abilities are heavily prescribed, which means you’ll still be following a linear path laid down for you. You as Kingsley, for instance, are given a maximum of two targets to choose from where others can focus fire on your command. What you choose makes little difference and it can get repetitive. Focus fire, subdue a sniper or an SMG bunker, gain some ground, and do it again. All windows Petrova can climb into are marked with a yellow cloth, and so on. You begin the story with a sense of control — playing different characters, making use of new controls — like mounting weapons on flat surfaces or blind firing from cover — that eventually fades away. The world’s a stage, we’re all actors.

Call of Duty: Vanguard campaign is fresh. The writing is smart, the characters are defined — Petrova takes the cake here — and the cinema is worth the experience. It’s a little disappointing that it rushes into a heavily scripted climax before you can feel like you were challenged.

Call of Duty: Vanguard multiplayer review

More games each day are dropping the pretense of putting the single-player campaign at the centre of the experience when online multiplayer is where the big money lies. Call of Duty: Vanguard tries to balance the act by giving more attention to characters that accentuate both modes. Even the operators (or skins) that have nothing to do with the campaign get their own cutscenes in multiplayer. But with a short campaign, it’s largely the online multiplayer mode Activision hopes will keep the game alive beyond a year.

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A shot from Call of Duty: Vanguard
Photo Credit: Activision

It’s the 1940s, the world’s at war, and the setting is mostly bathed in shades of green and brown. It’s not the most palatable choice of colours, but one that does justice to the combat of its time. Can’t be said the same about the pace though.

Call of Duty: Vanguard multiplayer gameplay feels a lot faster than CoD: Black Ops – Cold War as well as Call of Duty: Warzone that is set to discourage new or less-experienced players. It’s also heavily customisable — guns now have 10 attachments. Too much to do might also put some people off who are just trying to get into quick matches and learn things on the fly. There’s a bit more strategic thinking in terms of maps, pacing, and loadouts that are needed to survive CoD Vanguard than the other titles in the franchise.

Combat pacing basically allows you to pick how many players are in a match with you. Choosing Tactical gets you in 6v6 matches where you can hang back; Assault will have you in with 20-28 people in maps that can give you a little less breathing space and more to kill; Blitz is the madness a lot of us love with 28-28 players shooting in every direction.

In our experience on an Xbox Series S with crossplay enabled, the difference with pacing was not as pronounced, but it at least gives you the option to not be in certain situations — big map, way too less players and vice versa — which keeps things interesting. Destructible in-game environments, which are basically flimsy wood panels that you can shoot through is also a lot less menacing than it sounds.

It’s a little more wall-banging than the last CoD title and you can inflict more damage if you know the map well, but you won’t be killing people unawares. Then there’s blind fire (firing from cover without aiming) and weapon mounting (placing your gun on flat surfaces to reduce recoil) that can be put to good use in Tactical pacing, rarely in Assault and not so much in Blitz.

Another great feature of Call of Duty: Vanguard multiplayer is the new Champion Hill mode. It’s a game mode that puts Solos, Duos, and Trios against other teams in a round-robin (elimination) contest. It’s obviously more fun to win in a team but Solos is also a great way to test how good you are 1v1 on a level-playing field. It’s highly competitive and has made me consider ditching the Xbox controller for a keyboard and mouse to even the odds. Win or lose, Champion Hill is mighty fun.

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Another still from the game Call of Duty: Vangaurd
Photo Credit: Activision

What’s off about Call of Duty: Vanguard multiplayer, though, is that despite it looking stellar on paper — expansive, customisable, and fresh — the game has quirks that severely alters the experience that Call of Duty: Black Ops – Cold War and Call of Duty: Warzone players have come to love. The colours, as mentioned before, don’t help the visibility. And keeping in mind that Vanguard’s multiplayer kicks the pace up a notch, the new, more animated hit marker sound and visual effects make it worse. You die sooner with less to learn from it.

Call of Duty: Vanguard multiplayer has a lot more content, plays faster, and is more challenging. You can customise the hell out of the weapons, choose your pace, study the maps, and dominate. The problem is that it’s a huge investment and there are plenty of FPS multiplayer games in the fray, including Call of Duty’s own accomplished titles in Black Ops – Cold War and Warzone, that might appeal better to casual gamers looking for quick matches where they don’t feel like cannon fodder.

Call of Duty: Vanguard Zombies review

Let’s keep this one short because that’s what Treyarch has done with it. Call of Duty: Vanguard Zombies has launched with just one mode for the pre-season (before Battle Pass seasons begin). It’s called Der Anfang. The mode is doom-sy enough as was expected from the studio behind CoD Black Ops – Cold War’s Zombies mode, but it’s not quite the Nazi slaughterhouse that I was expecting.

The melodrama is on point though. The Nazis were too proud to lose and went to the rotten ends of the Earth to look for an occult secret that would overwhelm the Axis forces. Enter ‘dark powers’ that manifest through an ancient relic and resurrect corpses to give the Nazi top-dog an army of the dead. And you can gleefully while away hours at it.

Zombies mode by definition is a Hold-style, repetitive game mode that thrives on our urge to be the ultimate apocalyptic survivors and our greed of upgrading weapons for the highly competitive CoD multiplayer. Killing undead Nazis is an altruistic bonus. But the game slips a bit here.

There are a lot of new elements in Call of Duty: Vanguard Zombies — like the new Covenant upgrades and the portal challenge of escorting a skull — but nothing can compensate for the lack of content at launch. Treyarch has alas just made small additions to the Call of Duty: Black Ops – Cold War Zombies mode instead of overhauling the experience to match the theme of CoD: Vanguard.

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A still from Call of Duty; Vanguard
Photo Credit: Activision

I was expecting the Nazi zombies to be more exciting, but all I met were hordes of skeletons that were different to tell apart from any other league of rising corpses. Treyarch has announced a roadmap that should bring more game modes to make the non-stop killing more interesting. That said, Call of Duty: Vanguard Zombies mode was subjected to a rushed launch and is no match for its predecessor’s now superbly evolved Zombies mode that is entirely worth spending money on.

Call of Duty: Vanguard review verdict

The services of Swedish cinematographer Hoyte Van Hoytema (Tenet) have paid off. Call of Duty: Vanguard is beautiful to watch and has a story and characters that will leave an impression. The Russian sniper Petrova’s story and missions is a standout example. The cinematic cutscenes make for a gripping story and the in-game visuals and graphics back it up. Even the depiction of World War II is better than anything we have seen in the Call of Duty franchise — Vanguard is the sixth title on the subject.

All of this is precisely why Call of Duty: Vanguard is a missed opportunity for Sledgehammer Games, Treyarch, and Activision. The game suffers from an uncomfortable contradiction: the campaign and its visual cues favour newbies, while its multiplayer and its cranked-up pace is a veteran extravaganza. The single-player campaign is also unsatisfyingly short, while Zombies barely qualifies as a full game mode.

That said, Call of Duty: Vanguard campaign has an undeniable visual appeal that makes it worth a run, and its multiplayer has enough newness to hold its own. Its potential is what makes the experience slightly underwhelming.


  • Beautiful cinema
  • Well-written single-player campaign
  • Great characters; interesting addition of special abilities
  • Champion Hill game mode and combat pacing in multiplayer


  • Single-player campaign is way too short
  • Campaign difficulty skewed towards easy
  • Multiplayer visuals and pace make it more challenging
  • Zombies mode is not ready yet

Rating (out of 10):​ 6

Call of Duty: Vanguard is out worldwide for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S starting at Rs. 3,999.


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OnePlus RT Tipped to Launch in India on This Date


OnePlus RT launch date in India has been leaked. The phone is largely anticipated to launch in the Indian market next month, after being unveiled in China in October as the OnePlus 9RT. Previous reports have indicated the OnePlus 9RT will be rebranded at launch in India as the OnePlus RT. Specifications and design are likely to be same, and pricing should ideally also fall in the same range. The OnePlus RT was recently tipped to come in two colour options – Hacker Black and Nano Silver.

Tipster Max Jambor claims that the OnePlus RT may launch in India on December 16. If true, the launch event is likely just three weeks from now and OnePlus should start teasing its arrival soon. Alongside the OnePlus RT, the company is likely to unveil the OnePlus Buds Z2 in India as well. The TWS earbuds are expected to come in Obsidian Black and Pearl White colour options.

As per leaks based on the OnePlus 9RT, the OnePlus RT is expected to be priced in India somewhere between Rs. 40,000 and Rs. 44,000.

OnePlus RT specifications

If the OnePlus RT is indeed the same as the OnePlus 9RT, then it is likely to run on ColorOS based Android 11 and feature a 6.62-inch full-HD+ (1,080×2,400 pixels) Samsung E4 AMOLED display with up to 120Hz refresh rate. The phone should be powered by a Snapdragon 888 SoC, along with up to 12GB of RAM.

OnePlus RT may come with triple rear cameras that carry the 50-megapixel Sony IMX766 primary sensor. The camera setup should also include a 16-megapixel secondary sensor with an f/2.2 ultra-wide lens and a 2-megapixel macro shooter. For selfies and video chats, the OnePlus RT may feature a 16-megapixel Sony IMX471 selfie camera sensor at the front.

The OnePlus RT may come with up to 256GB of onboard storage. It is likely to come with a list of connectivity options that includes 5G, 4G LTE, Wi-Fi 6, and NFC. The phone should also have a USB Type-C port and an in-display fingerprint sensor. OnePlus may provide a 4,500mAh battery that supports Warp Charge 65T fast charging.


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US Pentagon Creates New Office to Investigate UFO Reports


The Pentagon is creating a new office to investigate unidentified flying objects amid concerns that after broad probes it cannot explain mysterious sightings near highly sensitive military areas.

Deputy Secretary of Defense Kathleen Hicks, working with the US director of national intelligence, ordered the new investigatory body to be established in the US Defense Department’s intelligence and security office, the Pentagon said late Tuesday.

The order came five months after a classified US intelligence report on possible alien UFOs came up inconclusive: it could explain some reported incidents but was unable to account for other phenomena, some filmed by pilots near military testing areas.

The new office will focus on incidents in, or near, designated “special use airspace” (SUA) areas strictly controlled and blocked from general aviation due to security sensitivities.

The US military is worried some of the unidentified aerial phenomena spotted by military pilots in the past may represent technologies of strategic rivals unknown to US scientists.

“Incursions by any airborne object into our SUA pose safety of flight and operations security concerns, and may pose national security challenges,” the Pentagon said in a statement.

The Defense Department “takes reports of incursions — by any airborne object, identified or unidentified — very seriously, and investigates each one,” it added.

The new office was dubbed the Airborne Object Identification and Management Synchronization Group (AOIMSG), the successor to the US Navy’s Unidentified Aerial Phenomena Task Force.

It will be overseen by a panel of experts from the military and intelligence community.

A mostly classified official review of UFO reports released in June determined that most of around 120 incidents over the past 20 years could be explained and had nothing to do with unknown or secret US or foreign technology.

But it could not explain some beguiling reports and videos made by military personnel.

Last year, the Pentagon released a still inexplicable video taken by navy pilots of objects moving at incredible speeds, spinning and mysteriously disappearing.

China’s July test of a globe-circling hypersonic vehicle that was able to launch a separate missile while traveling at more than five times the speed of sound alerted Washington that Beijing might have technologies the United States has yet to develop.


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